Citation
CITATION
- Codex Space Wolves comes in WD first half of 2009
- 13th company included
- new modells for Cybot and Grey Slayers
- wulfen now WS/S/T/I 5, feel no pain, rending, choose as standard if buy a full squad of 10 Wulfen !!! (new plastic modells), increased cost
- new "old" character comes (back)
- Codex Space Wolves comes in WD first half of 2009
- 13th company included
- new modells for Cybot and Grey Slayers
- wulfen now WS/S/T/I 5, feel no pain, rending, choose as standard if buy a full squad of 10 Wulfen !!! (new plastic modells), increased cost
- new "old" character comes (back)
-Codex loulous arrive dans le WD premier semestre 2009 (notez le vague)
-13ème compagnie incluse
-nouvelles figs pour "Cybot" et tueurs gris
-wulfen ont maintenant 5 en CC/F/E/I, insensibles à la douleur, perforants, choisis comme "standard" (je dirais troupes, mais pas troops, alors...) si l'on prend une squad de 10 wulfens. Nouveaux modèles plastiques, coût augmenté (en points sûr, en euros... on verra).
-un ancien perso fait sa réapparition.
< A prendre avec des pincettes : >
Citation
I was told this information in person about a month ago, and as per usual I agree a verbal NDA until such time as i can tell or confirm what someone else says
As for the list, the way i would work it is as follows:
If a Lord take the Mark of the Wulfen, then all Blood Claw Squads, then become Wulfen Squads (in Name), they lose their Bolt Pistols and Ranged Weapon options and Gain an addition CCW, they lose the Blood Claw rules and gain Rending, they may be joined by a wolf guard character model, who must have the mark of the Wulfen, in addition to this, the army loses the option to field all vehicles except Bikes. also Grey Hunters become Grey Slayers for 10points, this get them +1LD and +1WS
this would be my wish list for the codex:
HQ
Wolf Lord - as is, but with same types of options as the BA/DA commanders, plus 1-2 Fenrisian Wolves)
Wolf Priest - as is (plus as above)
Rune Priest - can take The Gate or Stormcaller or a New Power (maybe something called 'The Wolf's Fury')
Wolf Guard - 5 or 10 Man Units, 1 per character, don't take up any slots, more options that the Honour Guard/Veterans get, can be Terminator Armour or Power Armour
Elites
Wolf Guard - 5 Man Squads - Terminators or Power Armour - Termies have 0-2 Heavy Weapons, Power Armoured the same
Ven Dread
Dread
Iron Priest
Troops
Grey Hunters - as is now, but 5-10 person squads - can be led by a Wolf Guard (as per Vet Sgt type deal) 0-2 Special Weapons
Blood Claws - 5-15 strong 0-3 weapons from Power Weapon/Fist, 0-2 Plasma Pistols - can be led by a Wolf guard
Fast Attack
Bikes same as DA/BA, but with 0-2 Power Weapons/Fists instead of Special Weapons - unsure whether to allow Jump Packs or not)
Fenrisian Wolves - 5-20 strong, may only be joined by a cahracter with a bike
Scouts 5 or 10 strong - 0-2 Plasma Pistols or Power Weapons, 0-2 Special Weapons same rules as they are now, may not be led by Wolf Guard
Heavy Support
Tanks - as they are now
0-1 Leman Russ - it is named after him after all!!!
Long Fangs - 5 Strong including pack leader, 0-4 Special/Heavy Weapons, may split fire as long as pack leader is alive
Characters
Grimnar - Frostblade (Master Crafted Power Weapon with +1S), Storm Bolter, Terminator Armour - some spangly rules
Ragnar - Frostblade, Bolt Pistol, Frag, Krak Grenades, Belt of Russ (4+ Inv), Furious Charge (with +3 attacks)
Ulrik - Bolt Pistol, Crozius, Rosarius, Narthecium, some spangly rules
Njal - has all 3 powers at his disposal, Force Weapon - Psyber Eagle (+1A)
Bjorn - as Per Venerable Dread, but maybe some rule about getting 1st turn, due to his immense age and tactical knowledge
Sternhammer - Wolf Priest - Thunder Hammer, Bolt Pistol, Rosarius, Narthecium, may take a units of Wulfen in place of units of Wolf Guard, as well as converting Blood Claws
As for the list, the way i would work it is as follows:
If a Lord take the Mark of the Wulfen, then all Blood Claw Squads, then become Wulfen Squads (in Name), they lose their Bolt Pistols and Ranged Weapon options and Gain an addition CCW, they lose the Blood Claw rules and gain Rending, they may be joined by a wolf guard character model, who must have the mark of the Wulfen, in addition to this, the army loses the option to field all vehicles except Bikes. also Grey Hunters become Grey Slayers for 10points, this get them +1LD and +1WS
this would be my wish list for the codex:
HQ
Wolf Lord - as is, but with same types of options as the BA/DA commanders, plus 1-2 Fenrisian Wolves)
Wolf Priest - as is (plus as above)
Rune Priest - can take The Gate or Stormcaller or a New Power (maybe something called 'The Wolf's Fury')
Wolf Guard - 5 or 10 Man Units, 1 per character, don't take up any slots, more options that the Honour Guard/Veterans get, can be Terminator Armour or Power Armour
Elites
Wolf Guard - 5 Man Squads - Terminators or Power Armour - Termies have 0-2 Heavy Weapons, Power Armoured the same
Ven Dread
Dread
Iron Priest
Troops
Grey Hunters - as is now, but 5-10 person squads - can be led by a Wolf Guard (as per Vet Sgt type deal) 0-2 Special Weapons
Blood Claws - 5-15 strong 0-3 weapons from Power Weapon/Fist, 0-2 Plasma Pistols - can be led by a Wolf guard
Fast Attack
Bikes same as DA/BA, but with 0-2 Power Weapons/Fists instead of Special Weapons - unsure whether to allow Jump Packs or not)
Fenrisian Wolves - 5-20 strong, may only be joined by a cahracter with a bike
Scouts 5 or 10 strong - 0-2 Plasma Pistols or Power Weapons, 0-2 Special Weapons same rules as they are now, may not be led by Wolf Guard
Heavy Support
Tanks - as they are now
0-1 Leman Russ - it is named after him after all!!!
Long Fangs - 5 Strong including pack leader, 0-4 Special/Heavy Weapons, may split fire as long as pack leader is alive
Characters
Grimnar - Frostblade (Master Crafted Power Weapon with +1S), Storm Bolter, Terminator Armour - some spangly rules
Ragnar - Frostblade, Bolt Pistol, Frag, Krak Grenades, Belt of Russ (4+ Inv), Furious Charge (with +3 attacks)
Ulrik - Bolt Pistol, Crozius, Rosarius, Narthecium, some spangly rules
Njal - has all 3 powers at his disposal, Force Weapon - Psyber Eagle (+1A)
Bjorn - as Per Venerable Dread, but maybe some rule about getting 1st turn, due to his immense age and tactical knowledge
Sternhammer - Wolf Priest - Thunder Hammer, Bolt Pistol, Rosarius, Narthecium, may take a units of Wulfen in place of units of Wolf Guard, as well as converting Blood Claws
Blablabla ...
Si un patron (NdlR : Chef de Meute ou Seigneur Loup) choisi la marque du Wulfen, alors les packs de Griffes Sanglantes deviennent des escouades Wulfen et perdent leurs pistolets bolters, leurs règles spéciales de Griffes sanglantes et leurs options d'armes de tirs et gagnent à la place une arme de Close supplémentaire, la règle perforant et peuvent être rejoints par un Garde Loup marqué par le Wulfen.
De plus, l'armée complète perd l'accès aux véhicules (tous, sic !) à l'exception des motos.
Les Chasseurs gris deviennent des Tueurs gris pour 10pts (NdlR : Par squad ?, par Figs ?) et gagnent +1 en CC et en Cd.
Il estime ensuite la variation des entrées du Dex :
QG :
Seigneur loup - Comme actuellement avec les options des DA/BA plus 1-2 loups Fenrissiens
Prêtre Loup - Comme actuellement
Pretre des Runes - Peut prendre le pouvoir Tempete, Teleportation ou bien un nouveau pouvoir que certains appellent "La fureur du Loup" (Yeah ;) )
Gardes Loup - Unité de 5-10, un choix par patron, n'occupe pas de choix supplémentaire, peuvent selectionner les armures Totors ou énergétiques, plus de choix que les Vétérans/Gardes d'Honneurs BA/DA
Elite :
Gardes Loup - unité de 5 - Terminators ou armure énergétique - 0-2 armes lourdes
Dread vénérable
Dread normal
Pretre de Fer
Troupes :
Chasseurs gris - Comme actuellement mais 5-10 par unité - Peut etre mené par un garde loup - 0-2 armes spéciales
Griffes sanglantes - unité de 5-15 - 0-3 moufles/arme énergétique - 0-2 pistolet plasma - peut etre mené par un garde loup
Attaque rapide :
Motos comme DA/BA mais avec 0-2 moufles/armes énergétiques à la place des armes spéciales - peut etre remplacer par Réacteurs dorsaux.
Loups Fenrissiens - Unité de 5-20 - Peut etre mené par un patron à moto.
Scouts - Unité de 5-10 - 0-2 plpistolet plasma ou arme énergétique - 0-2 armes spéciales - Ne peut pas etre mené par un garde loup - Mêmes regles qu'actuellement.
Soutien :
Tanks comme actuellement
0-1 Leman Russ
Long Crocs - Unité de 5 avec le Chef - 0-4 armes lourdes/spéciales - Peut scinder les tirs tant que le chef est en vie.
Perso spé :
Logan Grimnar, Ragnar, Ulrik, Njal, Bjorn, Sternhammer
La personne lui demande si l'on peut croire à cette rumeur, ce à quoi il lui répond ceci :
Citation
I have no reason to doubt them as they confirmed Space Marines for Q3 this year, Mortal Chaos, then Space Wolves Q1 2009, their rationale is:
they need something post xmas to keep sales high, WFB just doesn't do it, Space Marines as a release alongside 5th ed will spike post summer sales (they hope), Mortal Chaos would give them something to keep afloat pre xmas (apparently they are one of, if not THE most popular WFB armies), and then another SM army (but is significantly different in it's look and play style to other SM type armies, would in theory keep sales high.
As for models (this is a 'hope for' list)
New sculpts of the Characters
Wolf Character box - wolf lord or priest from the box
Wolf Guard Sprue - packaged the same as the DA Vets - 5 Marines with new sprue , hopefully with some good parts for Wolf Guard Termies)
Slayers, Claws and Long Fangs - recut with Wolfy options on the sprues, if not then a better accessory sprue
New Wolves
Drop Pod - if it doesn't come with the SM release, where better to release it than with the Chapter who won't teleport
they need something post xmas to keep sales high, WFB just doesn't do it, Space Marines as a release alongside 5th ed will spike post summer sales (they hope), Mortal Chaos would give them something to keep afloat pre xmas (apparently they are one of, if not THE most popular WFB armies), and then another SM army (but is significantly different in it's look and play style to other SM type armies, would in theory keep sales high.
As for models (this is a 'hope for' list)
New sculpts of the Characters
Wolf Character box - wolf lord or priest from the box
Wolf Guard Sprue - packaged the same as the DA Vets - 5 Marines with new sprue , hopefully with some good parts for Wolf Guard Termies)
Slayers, Claws and Long Fangs - recut with Wolfy options on the sprues, if not then a better accessory sprue
New Wolves
Drop Pod - if it doesn't come with the SM release, where better to release it than with the Chapter who won't teleport
Il n'a pas de doute sur l'authenticité de cette personne qui lui avait confirmé auparavant les rumeurs concernant la sortie des marines durant le troisième trimestre, Le Chaos Mortel pour Battle et les SW début 2009.
Il précise que c'est rationnel au niveau stratégie marketing avec la sortie d'une nouvelle armée maroune, blabla ... Ca se tient mais à vérifier.
Il précise ensuite les kits en préparation :
Nouvelles Gurines pour les Patrons
Boite plastique pour les Pretres Loups et des Runes
Grappe plastique pour les Gardes Loups du même types que les vétérans DA (par 5)
Griffes, Chasseurs et Long Crocs sous forme de grappes d'extension.
Drop Pod pour compenser l'interdiction de se téléporter
Si c'est vrai, miam yabon. Mais à vérifier la véracité.
En tout cas, ca augure bon pour moi. ;)
Salgin